Changelog
Version 1.4.0
- Separate Spritesheet for Diagonal Animations
- New plugin parameter:
Is Separate Spritesheet?
(set to TRUE to enable).
- New plugin parameter:
-
Added MZ3D Plugin Support
-
Added Chinese Translation
-
Fixed Animation Rendering Priority
- Fixed an issue where animation sprites with a Y-axis offset were rendered incorrectly.
-
Added Main Character Spritesheet Loading
- [Optional] The game now waits before loading all spritesheets, reduce flickering.
- See plugin parameter
Is Wait Spritesheet Loading?
(set to TRUE to enable).
-
Added Diagonal Movement Code
- Diagonal movement is now fully supported without requiring the Mobile Controls or AABSZ plugins.
- See plugin parameter:
Is Use Diagonal Movement?
(set to TRUE to enable).
-
Miscellaneous Changes
- Various small improvements, bug fixes, and code optimizations.