? Map Inventory. Update 2.1. What’s new?

Trade System

Now you can sell items from stored chests.

Added new script calls:

MIOpenVisualChestStoredForTrade(NAME, TYPE) – same as open visual chest, but this chest also will be available for Trade Script Calls (by chest NAME)

MIPriceForItemsInTradeChest(NAME, VAR_ID) – return total price of all items in trade chest with NAME and also set total price to VAR_ID (if VAR_ID > 0) (NOT delete items from trade chest)

MIClearTradeChest(NAME) – delete all items from trade chest (NOT gain gold for items)

MITradeItemsFromChest(NAME) – return total price of all items in trade chest with NAME and also GAIN gold to party (DELETE all items)

Random Loot

Added special comments for generate random items loot for visual chests

? Detailed guide: Random Loot guide for Map Inventory

Other

  • Plugin one .js file for RPG Maker MZ and RPG Maker MV
  • Fixed bug: Equipment’s EX parameters and extra descriptions not works in RPG Maker MV
  • Added new plugin parameter Take All Delay for chests.