Map Encounters
You can spawn enemies on certain areas using default RPG Maker Map Encounters configuration
Feature from Alpha ABS (mv)
Demo project have map with example
Documentation: Map Encounters Wiki
Extra Animation
You can set simple framed sprite animation to skill (if you not like work with Effekseer)
Animation file example:
Demo project have map with example
Or use script call: uAPI. to play such animation on map
uAPI.playExtraAnimation(X, Y, FILENAME, SE, OX, OY);
Other
-
Added new option for display Mini HP gauge on map methods
Is for damaged only?
Shown gauge only if enemy have < 100% HP (Thanks to Ryan Ye)
-
Added new ABS parameter for Weapons:
<attackSkill:X>
This way mostly for RPG Maker MV, because MV not have Attack Skill trait, but works in MZ as well -
New uAPI script call:
getSpawnEnemiesAlive();
Returns spawned and alive enemies count (Thanks to Habib) -
Fixed bug with AnimaX
When you change event page to page with same animation name, animation is no longer reset (Thanks to Habib)