Flying bonuses (extra drops from enemies)
You can specify extra drops that will fly from enemy to player and gain some bonuses
Each bonus have many custom parameters:
Also you can use uAPI.spawnFlyingBonus(eventId, bonusIds);
script call for spawn flying bonuses
More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/Enemies-after-death-bonuses-(flying-bonuses)
Enemies teleport ability
Feature from Alpha ABS (mv), enemies can use teleport for movement in battle.
More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/Enemies-Teleport-Ability
Teleport skill for player
Added new ABS parameter <teleport:1>
for ABS skills that allows you create a teleport skills for player as well.
More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Skills-Settings#main-group
Swing effect for skills
New ABS parameter <swing:1>
allows you crate skills for melee weapons that hist multiple enemies at once. Another feature from Alpha ABS (mv)
More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Skills-Settings#main-group
Enemies HP’s store and restore
Added new ABS parameter for enemies <saveHp:1>
that allow you store enemy HP when you leave map and restore it when you returns to map.
More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Enemies-Settings#other-group
Other
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Fixed memory leak when spawning enemies and change map
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Demo project is updated, added examples of new featurs