alpha abs z

Alpha ABS Z. Update 0.8.8 What’s new?

Flying bonuses (extra drops from enemies)

You can specify extra drops that will fly from enemy to player and gain some bonuses

Each bonus have many custom parameters:

Also you can use uAPI.spawnFlyingBonus(eventId, bonusIds); script call for spawn flying bonuses

More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/Enemies-after-death-bonuses-(flying-bonuses)


Enemies teleport ability

Feature from Alpha ABS (mv), enemies can use teleport for movement in battle.

More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/Enemies-Teleport-Ability


Teleport skill for player

Added new ABS parameter <teleport:1> for ABS skills that allows you create a teleport skills for player as well.

More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Skills-Settings#main-group


Swing effect for skills

New ABS parameter <swing:1> allows you crate skills for melee weapons that hist multiple enemies at once. Another feature from Alpha ABS (mv)

More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Skills-Settings#main-group


Enemies HP’s store and restore

Added new ABS parameter for enemies <saveHp:1> that allow you store enemy HP when you leave map and restore it when you returns to map.

More information in this Wiki page:
https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Enemies-Settings#other-group

Other

  • Fixed memory leak when spawning enemies and change map

  • Demo project is updated, added examples of new featurs