Changelog Added plugin parameter Allowed Only Regions to Draggable events Added Forbidden and Allowed Tarrain Tags for Pocket Events and Draggable events Now plugin have one .js file for both RPG Maker MV and MZ …
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? Pocket Events. Update 1.3. Changelog
Changelog Fixed bug: Draggable events game parameter not works Added compatibility with VisuMZ_1_EventsMoveCore New Plugin Command for Pick Up exactly (current) Event (see Help section) Improved compatibility with Map Inventory plugin Added compatibility with Alpha …
Continue reading? Alpha ABS Z. Update 0.6 What’s new?
Summary Added plugins parameters for UI elements customization Settings for Skill Slots are extended Also each skill slot can have own visual settings Added new ABS Parameters for Enemies <onDeathVar:X> <noMoveInBattle:Z> <noApproach:Z> <miniHpGaugeStyle:S> <miniHPGaugeOffset:X,X> Detailed …
Continue reading? Extended Loot. Update 1.2. Changelog
Changelog Added script call: VPU_setShouldShow(true|false) – to temprorary disable or enable PopUp’s (if you want give to player some quests items for example and not shown PopUp) Added new plugin parameter: Max Length – you …
Continue reading? Map Inventory. Update 2.2. What’s new?
Custom categories In version 2.2 you can create own categories and assign items for this categories. How to do it: Set new Plugin Parameter Use new categories system? to TRUE And then edit and add …
Continue reading? Alpha NET Z. Update 0.7.5. What’s new?
Join already started Room With update 0.7.5 you can join rooms with already started game. Set new plugin parameter Join to Game Allowed? to TRUE This feature in 0.7.5 is still a bit raw, so …
Continue reading? Alpha ABS Z. Update 0.5.5 What’s new?
Summary Added states on UI Added Plugin Parameters for states and buffs configuration You can edit positions on UI of buffs and state icons. You can configurate visual appearance of icons. Now you can edit …
Continue reading? Alpha ABS. Update 1248. What’s new?
Summary Dead Animation Improved Dead state animation of AnimaX system. Idle death animation not looping anymore. Weapons Motions Added new ABS parameter for enemies <weaponMotionId:X>. Allows you set weapons motions graphics for Enemies. Auto Drop …
Continue reading? Mobile Controls. Update 1.2. What’s new?
Quick Question You can convert Choice with 2 options (YES and NO) to are Quick Question, that better suits for mobile screens (because big and informative) Example of use: Another example: You can change text …
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