Added MZ support! Same MapInventory.js plugin file works in MV and MZ Due different plugin parameters system in MZ, MV plugin parameters didn’t works in MZ. For MZ been added extra script calls which repeats …
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Plugins for RPG Maker MZ and MV
Added MZ support! Same MapInventory.js plugin file works in MV and MZ Due different plugin parameters system in MZ, MV plugin parameters didn’t works in MZ. For MZ been added extra script calls which repeats …
Continue readingSummary In-Game Enemies Editor Useful tool to edit ABS Parameters for enemies and test it immediately Wiki Page: https://github.com/KageDesu/Alpha-ABS/wiki/Enemies-Editor Map Inventory updated to 1.4.1 Items quality system, improved weight system, overweight auto-state, slow …
Continue readingItems Quality System Screen Button for open Inventory (PRO) Weight System improvements Notify when inventory is overweight Auto State when inventory is overweight Slowdown movement speed when inventory is overweight You can create equipment’s that’s rise inventory max weight Also you can now create consumable items that’s rise inventory max weight permanently (Use …
Continue readingSummary Map Skills Window Fast binding to the Skills Panel or use directly from the skills window Supports party members Map Inventory updated to 1.3.1 YEP_FreeGridDoodads plugin support SumRndmDde Character Creator EX plugin support Improvements …
Continue readingSummary Most of the work done in this build was to improve and fix the new party system. Added two new small features to make it easier for you to create quests. Of course, map …
Continue readingPossibility to delete unnecessary categories Added restriction for dragging windows by mouse to out of screen Now you can divide count when moving items between storage’s (RPO) New: Added items weights system (PRO) Fixed: Inventory is closing when player use item with Common Event calls Some small fixes and changes
Continue readingNew: Description text auto word wrap New: Support up to 8 party members (PRO) New: Direct using items with ‘None’ scope New: Select a party member when equip armors or weapons New: HP, MP, TP …
Continue readingSummary 1190 introduce new party system. New party AI have a few behavior modes. Player can select allies and use items, spells on it with ‘Ally’ scopes. New party AI supports ABS parameters (line enemies) …
Continue readingChangelog: New: Script calls for work with Player Storage New: Select a party member when using items New: Move items from inventory to StoredChest Improved checking of the conditions of use of the items New …
Continue readingMain features: 1) Visual Loot Optional (by plugin parameter) 2) Teleport ability for enemies Enemies can use teleport for quickly reduce the distance with target Or quickly increase the distance You can set teleport type …
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