Summary Party Leader Swap Now in game you can change party leader (player character) by pressing key or click on portrait Read more here: Party Wiki Page If you like game Genshin Impact, this feature …
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Plugins for RPG Maker MZ and MV
Summary Party Leader Swap Now in game you can change party leader (player character) by pressing key or click on portrait Read more here: Party Wiki Page If you like game Genshin Impact, this feature …
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Categories for quests Now you can create own categories and assign quests to categories Edit position and button image for any category, create as much categories as you want Priority value You can set priority …
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Limited Cells System Now you can set limits to cells count for inventory (each category) And for stored chests, it’s allows you create limited storages Cells count controls by variables, you can easily change inventory …
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Continue reading:warning: Don’t use this tool on your working project, you can lose all plugins Instruction Deploy your project to release (File -> Deployment…) [FOR MZ] Put file PKD_Protector.exe in deployed project directory (where Game.exe) [FOR …
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Overview Visual menu (group) Visual choices is consists of group that have header (optional) and positions definitions for visual items You can add group via plugin parameters – Choice Groups Each item have set of …
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Summary Update 1236 is technical update with many bug fixes and some useful plugin tunes. Improvements to Map scrolling Added extra plugin parameters Improvements to AnimaX Animation System AnimaX system updated to standalone versions 1.0 …
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A game with a very unusual visual style (for RPG Maker) made by one of my subscriber Miolhr. The game also uses my plugins.
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More about plugin read on plugin Wiki Private Beta test is started for my Patrons You can join to the Beta test too Public Beta test will be in April-May
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?????? AnimaX have Demo project with animations examples and proper folders structure. You can download Demo project from plugin page. AnimaX require only main movement animation per character, actions, idle state, layers – it’s all …
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