Only Alpha ABS PRO features Feature Description Wiki Mini HP bars Customizable. You can set different HP gauge for any enemy – Custom Fonts Just put font file (.ttf) in ? fonts, then use them …
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Plugins for RPG Maker MZ and MV
Only Alpha ABS PRO features Feature Description Wiki Mini HP bars Customizable. You can set different HP gauge for any enemy – Custom Fonts Just put font file (.ttf) in ? fonts, then use them …
Continue readingAlpha NET Z – it’s a new version of Alpha NET plugin, focused on the new RPG Maker MZ engine, but will also work with MV While developing this plugin, I set a goal to …
Continue readingChangelog Added new parameters to placement items: On Cancel CE – common event called if player not placed item, just cancel placement (ESC or right mouse click) Distance – Maximum allowed distance (from player) to …
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Continue readingExtra Descriptions You can create extra descriptions (like some game lore) for items. Consists of Image (optional) and text box, any sizes, positions – all customizable via plugin parameters. For see extra description press and …
Continue readingSummary Update 1232 is important technical update with some critical bug fixes. Also build 1232 have some new features: Map scrolling When the cursor stops at the one of edges of the screen, the map …
Continue readingThere has been no news on the development of AABS Z for a long time, the big update of 1230 took a long time, as well as the transfer of Alpha NET to MZ. But …
Continue readingRecently, special section appeared on my website for a games that are made or are being made using my plugins. If you are my Patron (any tier) and make a game with any of my …
Continue readingSimple mobile controls: joystick or DPad and custom buttons Features: Joystick or DPad movement control 8 – way diagonal movement (optional) You can create screen buttons (starts common events or script calls) Manage all controls …
Continue readingSummary New Animation system : AnimaX * in preview state – not all features done yet For the first time, I showed this animation system in this post. It was developed for ABS Z, but …
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