Extra Options Menu You can add extra buttons to Map Inventory window. Each button can have own images, condition and call common event on click. New Plugin Parameters Forbidden Actors – you can exclude certain …
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Plugins for RPG Maker MZ and MV
Extra Options Menu You can add extra buttons to Map Inventory window. Each button can have own images, condition and call common event on click. New Plugin Parameters Forbidden Actors – you can exclude certain …
Continue readingLobby Chat In version 0.8 you can chatting with all players on server. See plugin parameters Lobby Chat and Lobby Chat -> Is Global? Players Nameplates Feature from Alpha NET now in Alpha NET Z. …
Continue readingChangelog Added plugin parameter Allowed Only Regions to Draggable events Added Forbidden and Allowed Tarrain Tags for Pocket Events and Draggable events Now plugin have one .js file for both RPG Maker MV and MZ …
Continue readingSummary Added plugins parameters for UI elements customization Settings for Skill Slots are extended Also each skill slot can have own visual settings Added new ABS Parameters for Enemies <onDeathVar:X> <noMoveInBattle:Z> <noApproach:Z> <miniHpGaugeStyle:S> <miniHPGaugeOffset:X,X> Detailed …
Continue readingChangelog Added script call: VPU_setShouldShow(true|false) – to temprorary disable or enable PopUp’s (if you want give to player some quests items for example and not shown PopUp) Added new plugin parameter: Max Length – you …
Continue readingCustom categories In version 2.2 you can create own categories and assign items for this categories. How to do it: Set new Plugin Parameter Use new categories system? to TRUE And then edit and add …
Continue readingJoin already started Room With update 0.7.5 you can join rooms with already started game. Set new plugin parameter Join to Game Allowed? to TRUE This feature in 0.7.5 is still a bit raw, so …
Continue readingSummary Added states on UI Added Plugin Parameters for states and buffs configuration You can edit positions on UI of buffs and state icons. You can configurate visual appearance of icons. Now you can edit …
Continue readingSummary Dead Animation Improved Dead state animation of AnimaX system. Idle death animation not looping anymore. Weapons Motions Added new ABS parameter for enemies <weaponMotionId:X>. Allows you set weapons motions graphics for Enemies. Auto Drop …
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