Categories for quests Now you can create own categories and assign quests to categories Edit position and button image for any category, create as much categories as you want Priority value You can set priority …
Continue readingCategory: News
? Map Inventory. Update 1.9. What’s new?
Limited Cells System Now you can set limits to cells count for inventory (each category) And for stored chests, it’s allows you create limited storages Cells count controls by variables, you can easily change inventory …
Continue reading? Alpha ABS. Update 1236. What’s new?
Summary Update 1236 is technical update with many bug fixes and some useful plugin tunes. Improvements to Map scrolling Added extra plugin parameters Improvements to AnimaX Animation System AnimaX system updated to standalone versions 1.0 …
Continue reading?️ Survive Me Miolhr
A game with a very unusual visual style (for RPG Maker) made by one of my subscriber Miolhr. The game also uses my plugins.
Continue readingAlpha NET Z closed Beta
More about plugin read on plugin Wiki Private Beta test is started for my Patrons You can join to the Beta test too Public Beta test will be in April-May
Continue reading?️ The Hunter of Falkenberg (game with Alpha ABS)
Another cool and stylish game with Alpha ABS plugin was made for Retro Jam 2021 About The Hunter of Falkenberg was created by SLEIPNIR DREAMWARE for the Itch Retro Jam 2021. Its a 16bit demake …
Continue readingAlpha ABS. New public build 1232.
Alpha ABS PRO vs Basic
Only Alpha ABS PRO features Feature Description Wiki Mini HP bars Customizable. You can set different HP gauge for any enemy – Custom Fonts Just put font file (.ttf) in ? fonts, then use them …
Continue reading? ANET Z. Sneak peek into. Connection and Server
Alpha NET Z – it’s a new version of Alpha NET plugin, focused on the new RPG Maker MZ engine, but will also work with MV While developing this plugin, I set a goal to …
Continue reading? Pocket Events. Update 1.2. What’s new?
Changelog Added new parameters to placement items: On Cancel CE – common event called if player not placed item, just cancel placement (ESC or right mouse click) Distance – Maximum allowed distance (from player) to …
Continue reading