Alpha NET Z – it’s a new version of Alpha NET plugin, focused on the new RPG Maker MZ engine, but will also work with MV While developing this plugin, I set a goal to …
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? Pocket Events. Update 1.2. What’s new?
Changelog Added new parameters to placement items: On Cancel CE – common event called if player not placed item, just cancel placement (ESC or right mouse click) Distance – Maximum allowed distance (from player) to …
Continue reading? IconSet Wizard. Addition Pack – Fruits and Vegetables
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Continue reading? Map Inventory. Update 1.8. What’s new?
Extra Descriptions You can create extra descriptions (like some game lore) for items. Consists of Image (optional) and text box, any sizes, positions – all customizable via plugin parameters. For see extra description press and …
Continue reading? Alpha ABS. Update 1232. What’s new?
Summary Update 1232 is important technical update with some critical bug fixes. Also build 1232 have some new features: Map scrolling When the cursor stops at the one of edges of the screen, the map …
Continue reading? AABS Z. Sneak peek into. Some Visuals on Map
There has been no news on the development of AABS Z for a long time, the big update of 1230 took a long time, as well as the transfer of Alpha NET to MZ. But …
Continue readingPublish info about your game on my site
Recently, special section appeared on my website for a games that are made or are being made using my plugins. If you are my Patron (any tier) and make a game with any of my …
Continue reading? Mobile Controls. New standalone plugin! MV + MZ
Simple mobile controls: joystick or DPad and custom buttons Features: Joystick or DPad movement control 8 – way diagonal movement (optional) You can create screen buttons (starts common events or script calls) Manage all controls …
Continue reading? Alpha ABS. Update 1230. What’s new?
Summary New Animation system : AnimaX * in preview state – not all features done yet For the first time, I showed this animation system in this post. It was developed for ABS Z, but …
Continue reading? VX Ace Monsters for AABS [Resources]
Alpha ABS requires characters graphics for enemies on the map. But MV only have one set of Monster characters. I decided to convert (with good quality) monster sets from VX Ace so that You can …
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