What’s New in Update 2.1 New Apps Save App: Now available for saving the game directly from the phone menu. Load App: Load your saved game with ease using the new app. Contacts App Bug …
Continue reading
Plugins for RPG Maker MZ and MV
What’s New in Update 2.1 New Apps Save App: Now available for saving the game directly from the phone menu. Load App: Load your saved game with ease using the new app. Contacts App Bug …
Continue reading
Changelog 1.5 New Features: Big Event Support: The plugin now supports larger events by allowing extra collision tiles to be added, making events occupy more than a 1×1 tile area. Pocket Event Direction Change: You …
Continue reading
Changelog Version 1.4.0 Separate Spritesheet for Diagonal Animations New plugin parameter: Is Separate Spritesheet? (set to TRUE to enable). Added MZ3D Plugin Support Added Chinese Translation Fixed Animation Rendering Priority Fixed an issue where animation …
Continue reading
Simple Quest System Plugin Update Version 1.6 New Features Added New Map Quests List Window (NUI-based) A new NUI (New User Interface) system. based Quests List Window has been introduced for the map. This provides …
Continue reading
What’s New in Update 2.0 Phone Interface Overhaul The core phone interface has been transitioned to the new NUI (New User Interface) system. Key Features: Dynamic Resolution Support: The phone now automatically scales to fit …
Continue reading
Update 2.0 Changelog Major Changes Redesigned Plug-in Interface The whole plugin interface has been redone for the new NUI system, allowing complete customization of the visual components. All elements now automatically adjust to the game’s …
Continue reading
VPlayer Update 1.6 Changelog New Features and Improvements Added Guide A comprehensive guide has been included to help users navigate and utilize VPlayer more effectively. Dynamic Battleback Animation The script call (plugin command) SetVAnimBattleBack(FILE_NAME, OFFSET_X, …
Continue reading
Items Drop Improvements Added new Plugin Parameters: Is show slider? – Now you can specify the exact number of items to be dropped out using slider. Is drop out to Ground? – you can drop …
Continue reading
Screen PopUp’s Added alternative PopUp’s on Screen Space. Turn ON parameter Show On-Screen Pop-ups New PopUp’s based on NUI, you can edit visual look and animations. See file data\PKD_ExtendedLoot\NUI_ScreenPopUpItem.json Added next script calls: EL_ClearAllScreenPopUps(); – …
Continue reading
Skills casting Now you can set the time to prepare the skill (casting). AnimaX Action animation is supported (optional). To add and configure casting, add new ABS Skill parameters.: castingTime castingAnimation castingDelayWhenHit castingStopWhenHit onCastingStartCE onCastingCompletedCE …
Continue reading